![]() ![]() I also had a hard time getting into the gameplay loop. I totally don't mind games that arnt flashy with its visuals and channels a specific art style instead but this just felt very odd to me. It has this cheap indie aethetic that I couldn't really get into. The art style I think is what i found a little grating. The ooblets having 3 different color pallettes to each just didn't feel rewarding enough and felt like a way to artificially inflate how many ooblets there are. I found it to be really repetitive and the amount of ooblets unimpressive or just not standout/interesting enough to care. At $30 I just didn't feel there was enough to be worth it. I think I would have felt better with this game if i had spent maybe $10 on it. Software description provided by the publisher.Very quirky and cute game but didn't really resonate with me personally as something very memorable. Explore a bunch of regions, like the arcade-filled boardwalk in Port Forward, the spooky swamps of Nullwhere, and the frozen peaks of Tippytop Help the mayor save the town, and unlock the secrets of Oob along the way Run your own shop in town selling items you’ve crafted and collected Start with a rundown shack and turn it into a beautiful home with tons of decor and furniture options Give gifts and make friends with the kinda-odd residents of Badgetown Daily challenges, dance tournaments, townsfolk quests, and badges will keep you very busy ![]() ![]() Build your own team of ooblets to participate in card-based dance battles, level up, and unlock new moves Grow otherworldly crops on your farm, craft treats, and sell them in town Customize your character's style with a variety of unique outfits and accessories New friends are plentiful in Ooblets! Spend your days renovating your farm, raising weird little pals, participating in dance-offs, designing your house, and helping the mayor save Badgetown! ![]()
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